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Status Effects

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As with most RPGs, Party Members and enemies can become under the effects of a Status Effect. These can either boost the owners prowess or hinder it, as well as possibly damage them over time. These effects can also linger after battle for Party Members and can knock a Party Member out or even kills them permanently.

Icon Name Effects Duration
001KO'ed
KOedEdit
Prevents the effected from fighting Until revival
002Poison
PoisonEdit
Deals 2% damage each turn.

(10% for enemies)

4~7 turns or 100 steps
027DeepPoison
Deep PoisonEdit
Deals 4% damage each turn.

(20% for enemies)

1~5 turns or 100 steps
003Blind
BlindEdit
Hit Rate - 70% 3~5 turns. Removed at end of battle.
004Silence
SilenceEdit
Seal Powers and Skills 3~5 turns. Removed at end of battle.
005Confusion
ConfusionEdit
Cannot act 2-5 turns. 50% chance of removal when hit. Removed at end of battle.
006Sleep
SleepEdit
Cannot act. 0 Evasion. 1~3 turns. 100% chance of removal when hit. Removed at end of battle.
007Scared
ScaredEdit
Cannot act. 0 Evasion. 1-3 turns. Removed at end of battle.
007Scared
WaryEdit
Takes 70% More damage Only through skills or items
008Stun
StunEdit
Cannot act. 1~2 turns. Removed at end of battle.
009Guard
GuardEdit
Reduces damage taken by 50% 1 turn. Removed at end of battle.
012Rage
RageEdit
Critical chance + 30% 5 turns. Removed at end of battle.
012Rage
PissedEdit
Hit rate - -60%. Critical Chance + 50%. Automatically Attacks Anyone. 3~6 turns. Removed at end of battle.
013Hide
HideEdit
Targeted 90% less by enemies. Evasion + 60%. 5 turns. Removed at end of battle.
017Ironbody
IronbodyEdit
Blocks 90% physical damage 3 turns. Removed at end of battle.
022IceForce
CoverEdit
User takes all damage dealt to allies 1 turn. Removed at end of battle.
037Taunt
TauntEdit
Target rate + 1000% 40% chance to be removed if attacked
018Counterattack
CounterattackEdit
Deals all damage taken and reflects it to attacker 3 turns. Removed at end of battle.
026Burning
BurningEdit
Deals 5% damage each turn 1-3 turns. Removed at end of battle.
029Crying
CryingEdit
Deal 50% less damage. 3~5 turns. Removed at end of battle.
030Paralysis
ParalysisEdit
Can't act. Evasion 0%. 1~3 turns. Removed at end of battle.
031Weird
WeirdEdit
Reduces attack by 20%. Reduces defence by 30%. 4~6 turns. Removed at end of battle.
032Bleed
BleedEdit
Deals 2% damage each turn. 2~4 turns. 100 steps.
033Hungover
HungoverEdit
Agility -3. Attack - 40%. Evasion - 40%. Critical Rate + 40%. 2~4 turns. 100 steps.
034Drunk
DrunkEdit
-1 agility. Hit Rate - 30%. Evasion 20%. Critical + 70%. Attack 40%. Magic ATK Defence 4~5 turns. 100 steps.
035Stink
StinkEdit
Evasion + 10% 1~3 turns. 200 Steps.
038Withdrawal
WithdrawalEdit
Attack - 90%. Defence - 50%. Agility - 60%. Max HP - 30%. Luck - 30%. Evasion - 60%. Agility - 1. Hit Rate - 80%. 20~30 turns
043Joy
JoyedEdit
Hit rate + 80%. Critical Rate + 100%. Defence + 200%. MAG Defence + 200%. State Resist: Withdrawal. 6~10 turns.
041Fallen
FallenEdit
Cannot Act. Evasion 0%. 1 turn. Removed at end of battle.
042Cool
CoolEdit
HP Regen + 3%. 3~8 turns. Removed at end of battle.
043SuperCool
Super CoolEdit
HP Regen + 6%. SP Regen + 5%. 4~8 turns. Removed at end of battle.
045Extorted
ExtortedEdit
Doubles the mags dropped by enemies death.
046OiledUp
Oiled UpEdit
Fire damage * 350%. 1~6 turns.
047PartyMode
Party ModeEdit
Attack + 10%. MAG Attack + 10%. Agility + 10%. Luck + 10%> 1~8 turns. Removed at end of battle.
033Hungover
DepressionEdit
Attack - 20%. Defence - 70%. Agility - 30%. 3~4 turns.
073CatPaw
Kat GoneEdit
Disables Kat skills. 3 turns.
073CatPaw
Critter GoneEdit
Disables Critter skills. 3 turns.
053Dead
Dead Experience rate 0%. Cannot Act. State Resist: KOd. Forever
033Hungover
TiredEdit
ATK Speed - 3, [HIT] -40%, EVASION-40%, CRIT + 40% 200 steps
Capture
FlusteredEdit
Paralyzes enemy. 1~3 turns
038Withdrawal
EmpoweredEdit
ATK * 110% 2~3 turns

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