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As with most RPGs, Party Members and enemies can become under the effects of a Status Effect. These can either boost the owners prowess or hinder it, as well as possibly damage them over time. These effects can also linger after battle for Party Members and can knock a Party Member out or even kill them permanently.

Icon Name Effects Duration
001KO'ed
KOed[]
Prevents the effected from fighting.

Experience Rate 0%.

Until revival
002Poison
Poison[]
Deals 2% damage each turn.

(10% for enemies and when inflicted by Poison Bite).

4~7 turns or 100 steps

(1~5 or 300 steps for enemies and when inflicted by Poison Bite)

027DeepPoison
Deep Poison[]
Deals 4% damage each turn. 1~5 turns or 300 steps
003Blind
Blind[]
Hit Rate - 70% 3~5 turns. Removed at end of battle.
004Silence
Silence[]
Seal Powers and Skills. 3~5 turns. Removed at end of battle.
005Confusion
Confusion[]
Cannot act. 2-5 turns. 50% chance of removal when hit. Removed at end of battle.
006Sleep
Sleep[]
Cannot act.

0 Evasion.

1~3 turns. 100% chance of removal when hit. Removed at end of battle.
007Scared
Scared[]
Cannot act.

0 Evasion.

1-3 turns. Removed at end of battle.
007Wary
Wary[]
Decreases Defense by 70%. Only through skills, items or resting
008Stun
Stun[]
Cannot act. 1~2 turns. Removed at end of battle.
009Guard
Guard[]
Reduces damage taken by 50%. 1 turn. Removed at end of battle.
Status rage
Rage[]
Increases Critical Chance by 30%. 5 turns. Removed at end of battle.
012Pissed
Pissed[]
Hit Rate -60%. Critical Chance +50%. Automatically Attacks Anyone. 3~6 turns. Removed at end of battle.
013Hide
Hide[]
Targeted 90% less by enemies.

Evasion +60%.

5 turns. Removed at end of battle.
017Ironbody
Ironbody[]
Blocks 90% of Physical Damage. 3 turns. Removed at end of battle.
022IceForce
Cover[]
User takes all damage dealt to allies. 1 turn. Removed at end of battle.
037Taunt
Taunt[]
Target Rate +1000%. 40% chance to be removed if attacked
018Counterattack
Counterattack[]
Deals all damage taken and reflects it to attacker. 3 turns. Removed at end of battle.
026Burning
Burning[]
Deals 5% damage each turn. 1-3 turns. Removed at end of battle.
029Crying
Crying[]
Hit Rate -50%. 3~5 turns. Removed at end of battle.
030Paralysis
Paralysis[]
Can't act.

Evasion 0%.

1~3 turns. Removed at end of battle.
031Weird
Weird[]
Reduces Attack by 20%.

Reduces Defense by 30%.

4~6 turns. Removed at end of battle.
032Bleed
Bleed[]
Deals 2% damage each turn. 2~4 turns or 100 steps.
033Hungover
Hungover[]
-3 Attack Speed. -40% Attack. -40% Evasion. +40% Crit Rate. 2~4 turns. 100 steps.
034Drunk
Drunk[]
Attack Speed -1. Hit Rate -30%. Evasion -20%. Critical Chance +70%. Attack 40%. Special Attack -40%. Defense -30%. 4~5 turns. 100 steps.
035Stink
Stink[]
Evasion +10%. 1~3 turns. 200 Steps.
038Withdrawal
Withdrawal[]
Attack -90%. Defense -50%. Agility -60%.

Max HP -30%. Luck -30%. Evasion -60%.

Attack Speed -1. Hit Rate -80%.

20~30 turns
043Joy
Joyed[]
Hit Rate +80%. Critical Rate +100%.

Defense +200%. Special Defense +200%.

State Resist: Withdrawal.

6~10 turns.
041Fallen
Fallen[]
Cannot Act.

Evasion 0%.

1 turn. Removed at end of battle.
042Cool
Cool[]
HP Regen +3%. 3~8 turns. Removed at end of battle.
043SuperCool
Super Cool[]
HP Regen +6%.

SP Regen +5%.

4~8 turns. Removed at end of battle.
045Extorted
Extorted[]
Doubles the Mags dropped by enemies death.
046OiledUp
Oiled Up[]
Target inflicted takes 350% Fire Damage. 1~6 turns.
047PartyMode
Party Mode[]
Attack +10%. Special Attack +10%.

Agility +10%. Luck +10%.

1~8 turns. Removed at end of battle.
033Hungover
Depression[]
Attack -20%. Defense -70%. Agility -30%. 3~4 turns.
073CatPaw
Kat Gone[]
Disables Kat skills. 3 turns.
073CatPaw
Critter Gone[]
Disables Critter skills. 3 turns.
053Dead
Dead Experience rate 0%. Cannot Act.

State Resist: KOd.

Forever. Deletes the party member once they get it.
033Hungover
Tired[]
ATK Speed - 3, [HIT] -40%, EVASION-40%, CRIT + 40% 200 steps
055Locket
Flustered[]
Paralyzes enemy. 1~3 turns
038Withdrawal
Empowered[]
ATK * 110% 2~3 turns

Trivia[]

  • Before Definitive Edition, the statuses Rage and Pissed had the same icon. The same goes for the statuses Scared and Wary.
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